Various UI images made for use in iPhone game Piecehunters and its Chinese spinoff.
Backgrounds made for a soon to be released Reflexive Entertainment game.
Modular robot design. Final illustrations seen in lower right, along with variations on the basic design.
A mockup for E McNeill's game Bombball.
Mockup HUD for an unreleased iPad game.
Traffix, a game I made with my friend Luis that unfortunately didn't really go anywhere.
Other games I’ve worked over the past two years.
|game art, user interface design|